


For instance, if you manage to whiff Law’s 1, 2 by crouching as Jack-7, you should easily punish it with your WS + 1 with a quick follow-up combo. Tekken 7 Lars combo system contains elements of go-ho (hard techniques such as punches, kicks, and other strikes) and ju-ho (soft techniques such as joint locks, throws, and defenses). You can force an opponent to whiff an attack by moving out of its range, sidestepping, or by crouching the High attacks. You can launch an opponent for a combo if you manage to punish an attack that is -15 on block.įinally, coming to whiffs, every whiffed-attack in Tekken 7 is punishable. Generally, an attack that is -10 frames on block is punishable with a quick 1, 2. Punishing an opponent depends upon a variety of factors like your character’s moves, wall-placement, etc. Play on Xbox consoles and Windows 10 PC with Xbox Play Anywhere games. Now coming to attacks that are -10 frames or higher on block, all of them are considered punishable. Experience the freedom to play your games wherever you want with Xbox Play Anywhere. combo list yoshimitsu combo list tekken 7 yumiko combo list ps4 combo list.
#Tekken 7 move list how to#
It is important that you have an idea of what your quickest attacks are and how to punish your opponent’s misplays. List folders in a combo box + select folder + move emails from inbox to that. It means that if Player-A did 1 punch and Player-B blocked it, Player-A’s next move will come 1 frame faster than Player-B’s.
#Tekken 7 move list full#
For instance, every character’s 1 is a punch with 10 Startup Frames and is +1 on block. Miguel (He appeared in the full trailer of original arcade Tekken 7) Mokujin (His model is used during the position select screen and there is a lifebar customization based off of him. How fast a character recovers from an attack determines whether you can punish the attacker or not. Frame Data describes how much of an advantage or disadvantage a character is at after a move he or she performs is on block or hit.Įvery attack in Tekken 7 has some Startup Frames and Recovery Frames on block, hit, and whiff.
